StellarBit

Tags: Mixed Reality, Meta Quest 3, Multi-Player, Eudcational Game, Space Game
Time: two months (2024)


WHAT IT DOES
Players create evolving stars that form a  symphony while interact with each other's physical rooms through a portal, bringing a tangible sense of connection that can’t be achieved in multiplayer VR experiences .

Core features:
  • Transform the physical environment into a materialized Scene Model and Space Setup using Meta’s MR Utility Kit.
  • Connect with another user’s room (scene model) through a portal powered by Photon.
  • Players can toss stars into each other’s rooms.
  • Use either a controller or hand tracking to create stars.
  • Stars grow and evolve through various life stages.
  • Each star emits a unique tone at every stage of its evolution. Together, the stars create a harmonious symphony.
  • Stars interact with each other, simulating physics with orbital motion and mass transfer.
 
This MR multiplayer game prototype was developed by a team of three, with my responsibilities including:
  • Coding the evolution of stars through various life stages and interactions.
  • Designing the 3D star assets.
  • Defining the game style and graphic design.


Tech Specification:
  • Unity Engine [2022.3.24f1]
  • XR Plugin Management [4.4.0]
  • Xreal MR SDK [2.2.0]
  • Mapbox SDK [2.0.1]
  • Meshy.AI API
  • OpenAI Unity [2.0] (by Sercan Altundas)
  • Mixamo animations
  • Trilib for glb support


Game Mechanics:

1. Physical Room Transformed Into Scene Model

2a. Make Stars With Controller


2b. Make Stars With Hands



3. Star Evolvement and Interactions