StellarBit
Tags: Mixed Reality, Meta Quest 3, Multi-Player, Eudcational Game, Space Game
Time: two months (2024)
WHAT IT DOES
Players create evolving stars that form a symphony while interact with each other's physical rooms through a portal, bringing a tangible sense of connection that can’t be achieved in multiplayer VR experiences .
Core features:
This MR multiplayer game prototype was developed by a team of three, with my responsibilities including:
Tech Specification:
Tags: Mixed Reality, Meta Quest 3, Multi-Player, Eudcational Game, Space Game
Time: two months (2024)
WHAT IT DOES
Players create evolving stars that form a symphony while interact with each other's physical rooms through a portal, bringing a tangible sense of connection that can’t be achieved in multiplayer VR experiences .
Core features:
- Transform the physical environment into a materialized Scene Model and Space Setup using Meta’s MR Utility Kit.
- Connect with another user’s room (scene model) through a portal powered by Photon.
- Players can toss stars into each other’s rooms.
- Use either a controller or hand tracking to create stars.
- Stars grow and evolve through various life stages.
- Each star emits a unique tone at every stage of its evolution. Together, the stars create a harmonious symphony.
- Stars interact with each other, simulating physics with orbital motion and mass transfer.
This MR multiplayer game prototype was developed by a team of three, with my responsibilities including:
- Coding the evolution of stars through various life stages and interactions.
- Designing the 3D star assets.
- Defining the game style and graphic design.
Tech Specification:
- Unity Engine [2022.3.24f1]
- XR Plugin Management [4.4.0]
- Xreal MR SDK [2.2.0]
- Mapbox SDK [2.0.1]
- Meshy.AI API
- OpenAI Unity [2.0] (by Sercan Altundas)
- Mixamo animations
- Trilib for glb support