Baby Air Express
Tags: Horizon Worlds, TypeScript, Multiplayer, VR/Web/Mobile
Time: three weeks (2025)
Role: Co-designer & prototyper (with Saul Peña Gamero, Diem Dao)
What it is: A casual flying game where you deliver baby animals to their matching moms.
We presented at NYVR (July 2025)! Here are our slides.
Why
How
What
So What
Next
Software: Horizon Worlds Desktop Editor, TypeScript, Rhino, Blender, Meshy AI
Tags: Horizon Worlds, TypeScript, Multiplayer, VR/Web/Mobile
Time: three weeks (2025)
Role: Co-designer & prototyper (with Saul Peña Gamero, Diem Dao)
What it is: A casual flying game where you deliver baby animals to their matching moms.
We presented at NYVR (July 2025)! Here are our slides.
Why
- Horizon’s player base favors playful, snackable loops; a whimsical flight mechanic felt differentiated.
- Goal: test a simple pick-up and deliver core loop that’s teachable in seconds.
How
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Flight implementation: the player “wears” the bird; movement is driven by simple physics for stable control.
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Asset pipeline: fast 2D-to-3D using ChatGPT + Meshy; lightweight 2D HUD and custom leaderboard.
- Build constraints: in-editor co-editing, auto-multiplayer, cross-device playtests; modular scripts and strict naming to manage world caps.
What
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Core loop: start at the delivery station, mount the stork, grab a baby package, fly to the right mom, earn a score on the HUD and leaderboard.
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Extras: a baby-bird “intern” companion follows the player.
- Stack: Horizon Worlds editor, TypeScript, simple physics helpers, in-world UI.
So What
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In-app authoring and auto-multiplayer made iteration fast without external networking.
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Constraints (object/vertex caps, sync quirks) encouraged modular scripting and clear ownership.
- AI-assisted asset generation materially shortened turnaround without blocking gameplay tests.
Next
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UX polish: clearer onboarding, richer feedback, and lightweight progress tracking.
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Art and audio: unified visual language, interactive SFX.
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Content: new biomes (desert, ocean, polar) and additional animal sets.
Software: Horizon Worlds Desktop Editor, TypeScript, Rhino, Blender, Meshy AI